Fantasy Hero - Yrth
Magic items and treasure
Magic items are available during character creation by spending starting money.
Likewise, magic items can be created (or purchased/commissioned) during the campaign, but only the largest cities will even have a shop and an enchanter who can do the work. The work will take some time and the item requested will cost money. PCs with the Itemsmithing skill and Magic Talents (see Fantasy Character Creation and Everyman Skills) can enchant their own items during the campaign.
Vanquished NPCs may be carrying magic items, usually something useful for that NPC, which can be “purchased” by PCs using their share of any treasure found. We’ll track the monetary value of items that are kept and the GM will make sure rewards are comparable for everyone.
A well-designed Detect Magic may be able to discern the properties of items found.
Unwanted magic items can be sold for money (to a willing buyer, of course) which can be used to buy or craft items that are more useful (spells, armor, weapons, horses, etc.). Exchange rate may vary depending on availability and local laws regarding magic.
|Item Name||Active Points||Real Points||SP cost||Powers||Notes|
|Amulet of Water Breathing||5||3||25 sp||Life support: Expanded breathing; OIF.||Currently unclaimed from Campaign 1|
|Ring of Missile Deflection||20||13||65 sp||See below||In Maksim’s possession.|
|Rabbit’s Foot||6||5||25 sp||Combat Luck (3PD/3ED), IIF||In Maksim’s possession.|
|Witch Hunter’s Blade||31||10||78 sp||Killing Atk – HTH 1 1/2d6, AP, OAF, STR Min 11, Real Weapon, Limited Power: AP only vs. Magic Defenses)||5 taken from villagers outside Beleg ruins.|
|Wheellock Musket||77||19||366 sp||3 1/2d6 Ranged Killing Attack, + 1 STUN Mod, Ammo is AP with same limitation as Witch Hunter Blade||6 muskets taken from villagers.|
|Beleg’s Companion||50||25||313 sp||5o Point Multipower: 1) Missile Deflection; 2) Energy Blast; 3) 2.5d6 Ranged Killing; 4) Swingline; 5) Entangle|
|Boots of Traveling||14||9||45 sp||+ 6 Running, x4 Non-Combat; Costs END only to activate|
|Cloak of Quiet Cooling||19||13||65 sp||Invisibility to Hearing and IR Sight; Life support in Heat and Cold|
|Spell: Dimensional Vault||56 (up to 100)||17||250 sp||Opens a pocket dimension|
Items details are as follows:
|Ring of Missile Deflection: Deflection (20 Active Points); IIF (-1/4), Only Works Against Arrows and Bolts Very Common attack (-1/4)||2|
|15|| Pool of Scrying:
|13|| Cloak of Quiet Cooling:
|5|| Rabbit’s Foot:
|9|| Boots of Traveling:
|7|| Dimensional Vault:
|3|| Amulet of Water Breathing:
|25|| Beleg’s Companion:
|1f|| 1) Missile Deflection:
|1f|| 2) Energy Arrow:
|1f|| 3) Deadly Bolt:
|1f|| 4) Swingline:
|2f|| 5) Binding Shot: